A Fandom user · 3/22/2014. Attributes can be increased by assigning points into them when Leveling Up. Maughlin the Armourer Information. The mace is the archetypal blunt weapon. There are nine primary Stats in Dark Souls 2. Ditto for FTH, except you replace INT with FTH. Attunement also provides, albeit smaller, increases to your Agility stat. Yea, if you love the souls games, Dark Souls 2 is definitely worth playing, it garners a lot of well deserved criticism, but I definitely enjoyed playing it aside from the occasional bullshitting. Endurance is a stat in Dark Souls. Game Progress Route in Dark Souls II tackles a recommended route for the main story of the game. Prioritize weapon/spell requirements, then health/stamina, then equip load/adaptability. Then 711 as Knight or Thief, 709 as Wanderer or. If you are getting hit a lot, you may need more. Just get as many Spell Slots as you need. So it had a linear growth, unlike most other stats. 5. 5; Has a chance to prevent any damage from spells that hit you. 25 PR per count (0-25), 0. Co-op. ) One trait about stat increases is that, as the distance between the offensive Strength/Magic stat and Vitality grows higher, the multiplier will grow at a progressively smaller rate. Note: Enemies do not scale based on your Soul Level. In this case, Vigor is the core stat that affects how much health your character has. For early game, focus on offensive consumables, since they're VERY effective against early enemies. 33. Jesters are more than festival fixtures; some have a second face, hidden from. 1 Answer. Strength Soft cap: 40 & 50 Attribute for wielding heavy, powerful weapons, heavy armor and big shields. For example, if Intelligence is at 50, Magic Defense will be set to 170 points. I found this guide very helpful for explaining stats I had neglected, such as Arcane, and how they can help you. Nah don’t waste points in such a useless stat. Attributes can be increased by assigning. I've had both mine at 40 since around level 80 and it only gains 1 point of damage per 2 levels after that. So; I’ve played DS1 and 3 like a dozen times each, I love em, same with Bloodborne. D: 2 points every 3 levels until 30, then 1 per level till 40, then 4 per 10. 40, after that most weapons, spells, ect. This is when diminishing return kicks in and you start gaining less and less with every stat point invested. Strength and dex its pretty much 40, max cast speed is 45 dex. Just level what you feel like you're lacking. For example, 5 INT + 55 FTH, 30 INT + 30 FTH, and 55 INT + 5 FTH all result in 147 Fire Bonus. It is an important attribute to level up (specially for PvP). This mod will make agility permanently set to 100 (12 roll i-frames), no matter your adaptability level. You'll hit ADP's soft cap around 32 or less points. DS2 is slower but it's a deliberate choice of pacing. Jochen Birkle 213 1 2 7 Add a comment 4 Answers Sorted by: 15 There is no strict upper limit on your level in the Souls series, including Dark Souls 2. The stats that improve damage aren't directly used in the calculations; instead, they are first converted to a rating, which increases very quickly at low stat levels but slows down after reaching certain "soft caps. In Dark Souls II, however, rolling has only one hard limit at 70%. Dex scaling changes to E. For stats i tryd out a tank build, which was quiet awesome. These stats include Strength, Dexterity, Magic (mainly Intelligence ), Lightning (mainly Faith), Fire (mainly a combination of. Dark Souls II is the latest Action Role Playing Game created by the famed niche Japanese development team FromSoftware, creators of such franchises as Armored Core, Tenchu, Otogi and Chromehounds. This confirms diminishing returns on casting speed. Defeating them grants you access to further areas, gives you special items such as Keys, and drops Boss Souls that can be used to acquire Boss Soul Weapons. Updated: 30 Nov 2022 00:54. Attempting to roll with over 70% equip load will result in a "fat roll", with its own, slower, animation. 20 being where the soft cap basically is. Click here for PvP Builds. 3 Hollowslayer Greatsword. Raises poison, bleed, petrify, curse resistance. Let strength be grant, so the world might be mended. Adap. Stamina in Dark Souls is a game mechanic that controls how much activity you can do before needing to rest. Upon killing the final boss, and choosing either ending, the player's character will be thrown into the next game-cycle, known as "New Game+", or "NG+". Dexterity is an Attribute in Dark Souls 2. Its hood also gives +2 Intelligence/Faith, and increased casting speed. Increases damage on weapons with dexterity modifiers. The crystal at the tip of the staff greatly augments spell strength. The game has been published for the PlayStation 3, Xbox 360 and PC by Namco Bandai Games. But attunement also boosts agility, though to a much lesser extent. The only stats I'd recommend going higher in would be attunement and getting. You'll want to aim for 105 Agility, which is 30 ADP, to get 13 i-frames, similar to the fast-roll in Dark Souls 1. Basically this allows casters to hit the Agility soft cap while saving a few levels from Adaptability. 26 Apr 2017 14:31 . • 9 yr. This effectively means it scales with the total or average. r/DarkSouls2. Adaptability was buffed in an attempt to not make it a useless stat like resistance in DS1. g. Investing in Endurance increases maximum stamina, equipment load, and bleed resistance. Over that, you lose damage fast. Nearly finished DS2+DLCs on my first playthrough and to me dex is fine but there are more weapons for str or quality builds. wiki. Its low weight, relatively good defenses, and excellent elemental defenses. Dark Souls 2 Wiki Guide: Everything About Dark Souls II Wiki. Set looks different comparing to Dark Souls plus it seems to be made from metal, not from stone. Spell Buff is a special stat in items capable of casting spells, which dictate their effectiveness in Dark Souls III. The Soul Vessel is only consumed once you finalize the stat allocation changes so if you are playing around with the stats and decide you don't want to do anything now, you can just cancel out of it, and the Soul Vessel won't be used. Fire bonus (FB) is the stat needed to power up your pyro flame and it rises with every two points of INT or FTH added together, meaning two levels in INT is one level in FB, two levels in FTH is one in FB, and one in both INT and FTH is one FB. 57 stamina. 5; Has a chance to prevent any damage from spells that hit you. comHex builds enjoy a wide variety of playstyles and builds. 13. In-Game Description. The most i-frames you can get from agility is 16, which is 0. Don't remember what the hardcap is, but it's close to 99. For other uses, see Strength (disambiguation). Decreases casting time of most offensive spells at dexterity levels 35-45. For a sorcerer, 40 intelligence is the soft cap and 60 intelligence is for max damage. The softcap for Endurance is 20 and should only be more if you need more Stamina or used as dump stat. I've had both mine at 40 since around level 80 and it only gains 1 point of damage per 2 levels after that. 1 Attributes 2 Performance 3 Defense 4 Right/Left Weapon Slots 5 Weapon/Shield 6 Armor Attributes Vigor An attribute that determines HP. Stats are a gameplay mechanic in Dark Souls II. Are there stat caps in 4 player classic? (DOS2) I'm trying to figure out if it would be wise to keep rerollij characters when my gear pushes me over 10 on stats like warfare or 5 for civil abilities, since reading here seems to suggest these are capped. Love them. Once the Final Boss has been defeated in the Throne of Want, the player can rest at the bonfire in Majula and choose to. If that sounds low, keep in mind that's a full 60 points into damage stats. In the attribute input field press up or down keys on keyboard to increase or decrease the attribute value. 100 Agility - 7 frames. Vitality is an Attribute in Dark Souls 2. For other uses, see Endurance (disambiguation). 5 times the dexterity requirement of the weapon with the highest dexterity requirement. The soft cap is around 20 or something, the hard cap comes at 40 - 50 (most weapons go up to 40 with stats, some catalysts and talismans scale up to 50 tho) after that, you'll get minimal benefit from adding points into it. Use. boom . TheTzar Apr 17, 2015 @ 1:33pm. End - second verse same as the first. You only need INT 10 for both. if u want to wield like EVERY Melee Weapon in the game go with 65 str 45 dex, 10 vit, vigor, end, 30 int 30 faith. The amount of health points gained decreases from 34 at 30 vitality to 11 at 50 vitality. The maximum damage possible in Shin Megami Tensei V, at 99,999. "Felkin the Outcast applied his art to transform Magic Weapon into a hex. Related: Awesome Dark Souls 3 Mods That Make The Game Even BetterZzzzombie_ • 3 yr. 1 seconds), and at 100 Agility and higher, it takes 58 frames (1. Home. A hidden Dark Defense stat of 100 points is always granted, regardless of character class. A boldly-colored jester's cap. Many stats stop to provide decent results at some point around 40, yet endurance gives you one more point for each point invested for quite some time. High Attunement is also recommended since hexes have a tendency to take up more than one spell slot. 9 is the max for TDR). Vigor– Increases HP until it hits the soft cap of 20 with a second soft cap of 50. First comparison shot from my upcoming DS2 texture mod showing base game VS just DS2LightingEngine mod VS DS2LightingEngine mod + my textures /// this is an edge case where the difference is more noticable fyi. Character Builds for Dark Souls II are pages where users may share their chosen stats and equipment for optimized play. Dragon Tooth at base has 313 lightning damage when infused, with a B scaling fully upgraded. Step 2 is to decide how much agility you want (which is what you're asking). 5 BNS per 1 SL, increasing BNS from 140 to 155). that 13% you mentioned also gets added to the other weapon. The hard cap for most stats is 99. Strength is also a weapon damage modifier, increasing damage output for weapons that scale with strength. END at. Softcap for both str and dex is 40, but you can go as high as 50. Multiplayer Coop and Online for Elden Ring contains information on the various features contained within online mode. Endurance is more up to personal taste. It's raised by both adp and atn. Soft cap is at 20. 5) daghene. Finished DS2 today, what a good fucking game, is it weird to say i liked it more than Bloodborne?. Summary : Softcap = 20 | Hardcap = 50. Dragon's RestHow about other stats? Now you're getting into soft caps, diminishing returns, and different marginal utility based on your own play style and your opponent's play style. Starting Classes in Dark Souls II is a major part of the character creation at the start of the game. Takedown request View complete answer on darksouls2. quality builds are great because you can use a wide variety of weapons to full extend. A video explaining stats and breakpoints in Dark Souls 2. 1 - Increase VIGOR 2 - Increase the stat that scales with your weapon . Character Information / Stats Updated: 01 Jul 2023 19:01 Vigor is an Attribute in Dark Souls 2. Unless a specific weapon calls for it. A hidden Magic Defense stat of 100 points is always granted, regardless of character class. High poise will allow you to perform an action to completion despite being hit by enemies in their course (example. Ylvys Jun 8, 2017 @ 11:21pm. 3 until 60. Secondary soft cap: 60. Vigor Information An attribute that determines health points (HP). Adds dark damage to the types of damage the weapon already inflicts. The hard caps are 99, the soft caps are 40. Disintegrator kills the target. Even though in this one you can respec, you have to be careful that you don't spread your stats too thin because you will have trouble leveling up any stats you may need later. 57 stamina. The variance of the damage is likely 5% (can be 5% lower and 5% higher; difference overall is 10%. There is a hard cap on the bonus damage from intelligence is at 99 intelligence. Ditto for FTH, except you replace INT with FTH. Innate Fire Defense caps at 200 points, when both stats are at 99. Destiny 2's levelling system operates with three different caps to work towards, each requiring different sources of gear to. Pretty much that. as well. Mr_Eddy_Wally 7 years ago #3. It is also possible to increase Attunement slots through equipping certain rings. The 45 cap is only for magadjust (where. With all stats leveled to 99, the maximum Health is 2505. See this spreadsheet for how ATK bonuses are converted to damage for each weapon's scaling. Also increases petrify resistance. public view. Stats are the measurable parameters of players, NPCs, enemies, and bosses. If you’re interested in build optimizing, you should read these: A quick overview of how damage and defense works in DS2, and why weapon scaling is usually weak:. Magic Defense cap []Sunlight Straight Sword is a Unique Weapon in Dark Souls 3. 1. ago. If you truly wish to start again, go to the place where your journey began. Function. User Lists: 10. Vitality soft cap is mostly at 29 I believe, but isn't hit as hard as other stats for going further. Attunement is the most important stat for pyromancy. 65 per point(26-99)Adaptability is an Attribute in Dark Souls 2…. 22-1. Defeating them grants you access to further areas, gives you special items such as Keys, and drops Boss Souls that can be used to acquire Boss Soul Weapons. To help improve the planners please visit the following resource threads on the forums: Class selection and HP Calculator: t26422/class-selection-and-hp-calculator/. Investing in Endurance increases maximum stamina, equipment load, and bleed resistance. Instructions: Insert your Soul Memory amount the input box, then move the mouse icon to the item you want to. I've read that a lot of the hate of DS2 is that your dodge and resistances are tied to a single stat. 267 seconds) to use. Combined with the hidden stat of 100 points, Fire Defense can reach a maximum of 990 points. Ifu wanna go a "normal" warrior build go with 50 str, 45 dex, 40 vigor, around 15 vit, 25 adaptability, 20 int 20 faith for buffs. The relationship between HP and vigor seems more complex than other stats as it gradually increases. For reference, in Dark Soul 1, you had 13 iFrames for fast roll, 11 for medium and 9 for fat roll. Ya let me go ahead and clear this up for you. Good start though, keep that strength building up when you get the other two stats up! 1. Str and dex really shouldn't go above 40 unless the weapon requires something higher to wield. Poise is an extremely important stat in PvP as the amount you have on your armor determines which attacks you can avoid getting stunned by. It really takes a fall after that. Vig - first cap at 20 second at 50. Also slightly boosts casting speed, bleed bonus and bleed resist. No human was intended to wield a sword of this weight or destructivenes. I tested. Right click and copy the selection. Maximum at 10 Humanity. Intelligence is a stat in Dark Souls II. ago. Since. #10. (27 puts you smack at 1K you get less from there 19 each afterwards) 40 END. 1st of all, if you don't plan on using hexes, the 30 faith was a waste. Health in Dark Souls , also referred to as Life, Hit Points or HP, is a game mechanic that controls if the player is alive. Strength is required to wield all weapons in Dark Souls II; the general rule being that the bigger a weapon is, the more Strength that is needed to. This guide shows the optimal path to take to avoid missing objectives, important NPCs, and many more without too much backtracking. Moonlight Greatsword is a weapon in Dark Souls 2. You can also use this link to share the build. Level cap is not really the problem. Required to wield the majority of weapons. Powerful cap: 1800. The highest possible level attainable is 838. 230. After the age of 20, endurance remains constant. Here are the essential soft caps and how many points you get per level that you need to know about for this Vigor stat: Level 40: Only 13 health points. Due to their immense size and weight, it is one of the few weapon categories that can take advantage hyper armor, indicating that Poise is a must for these weapons. They are all effective in PVP and PVE, take your pick. Also how long you get with the roll depends in the % too. But recommend 40%-50% for median armor and weapons and 50% - 60% for heavier armor. Endurance: Hard cap on Stamina gains at 40, equip load increases evenly up to max (99 END) Strength: Soft caps at 20 and 40. Attribute, Skill, and Stat Mechanics [] Main article: Character Attributes and Skills Health [] Maximum health is this sum:. When fully upgraded the entire set is the best for Physical Defense except for the Helm which is beaten by the Smelter Demon Helm. The initial or game cycle, created upon starting a new character, is called "New Game" or "NG". But after 50 it drops to +8 points per level. (expect in a few cases as said before) Typically Str scales higher than Dex does (I've heard you get roughly 2-3 damage per str and only around 1 per dex) for the same scaling, but the higher the stat the less you get. 1 seconds), and at 100 Agility and higher, it takes 58 frames (1. Hard cap is not 40 but 50 and gives you 1500 HP (1800 with FaP ring, 1650 with Mask, 1980 both). To raise these BNS values, you have to raise their respective stat, intelligence for magic, faith for lightning, int and faith for fire and the lowest of int and faith for dark. I am a 2ss user and I wanted to know if there is a 2ss damage cap and if there is how much damage and with how many stat points? 4 comments. This stat is hugely essential for raising your physical defense and making you into a tank. Boss Weapons & Armor: Blacksmith Lenigrast, Steady Hand McDuff: Boss Weapon +5 Petrified Dragon Bone: Upgrades weapon Physical base power by 30% of initial value per level,. Agility is affected by adaptability and attunement. I felt I truly BECAME strong instead of stat-forced into a corner and locked out of viability/replayability by horrible stat caps and lacklustre new game + itemisation. Typing up a full caps post doesn't remove karma from those types of karma bots/farmers either, it's most likely going to get your karma. Stat Requirements: 14 Strength, 18 Dexterity. Weapon scaling means that the damage of the weapon increases as you increase the stat it scales with. . Click "Enable" in table, it will freeze the game once while it loads, and few moments later it will completely lock DS2, quit DS2 (Alt+F4). Att - Spell slots at 10, 13, 16, 20, 25, 30, 40, 50,60, 75, 99. The relationship between HP and vigor seems more complex than other stats as it gradually increases. Many stats stop to provide decent results at some point around 40, yet endurance gives you one more point for each point invested for quite some time. ; One of 4 stats that. * Max level is 713 when starting as a Sorcerer, as they have the lowest resistance. Leveling up Adaptability is the primary way to raise Agility. Pretty sure you only need 10 att and 22 adp to get 99 agility (12 iframes). But the stats have the same soft and hard caps. Skill: Oath of Sunlight. 08. This means in order to continually increase innate Dark Defense, both Intelligence and Faith need to be leveled up side-by-side. 5 fire bonus per stat point. The. The Dark Defense value is determined by lower of the two stats. If you’re interested in build optimizing, you should read these: A quick overview of how damage and defense works in DS2, and why weapon scaling is usually weak:. 1 point of stamina a level might not seem like much, but, well, it adds up, majorly. Strength is a stat in Dark Souls II. ago. Boosts spell casting speed. It is part of The Ringed City. In the oldest legends, rarely spoken of today, it is said that the sword was born of a great white being. In CE, find DS2 exe again, click Yes to "Keep current address list" (and No to "There are one or. Cap at 50 END for 150's because I tend to powerstance small weapons and combo for 1600 damage oftentimes. Effects of Vigor. It also bundles all previous DLCs and provides additional features and content. The soft caps for each BNS are: 40-50 for int and faith for. Reply Replies (2) 4 +1. ) then attach the rest to DEX immediately after reaching 16 or more STR for whatever shield (Drangleic e. ; The maximum Health of 1900 HP is achieved at 99 Vitality (hard cap). #1. Toggle navigation. Besides all that, take it slow, DS2 is a very strategical, slow game, so going crazy is hardly an option. 33. Players have created these builds, so their viability to different scenarios will vary. Created by community member GuyIncognito, here are some helpful build and stat calculators. Adaptability affects your rolling Iframes. Compared to. Increases Physical ATK: Dexterity which modifiers damage on weapons with Dexterity scaling. dual weilding would be better because jump attacks exist. At 90 Agility and lower, an Estus Flask takes 68 frames (2. Pyro scales with every two points in either stat, but dark damage only scales with the lowest stat of int and faith. There is actual defense and poise in DS1 when compared to DS3 or even DS2 (not so. 30 is one soft cap for vit I believe, then 50 (its worth it, almost necessary for PvP to have 1500-1800 hp). For strength and dex get the required stats for your favourite weapon, if you use a lot of weapons just get the stat you need for the high requirement weapon. All Power Level caps in Destiny 2’s Season of Defiance. Stats help a bit, but their effect shouldnt be overestimated. In the attribute input field press up or down keys on keyboard to increase or decrease the attribute value. You can do that with 26 adaptability and 8 attunement or 20 adaptability and 26 attunement. Cannot be used to cast hexes. You see, its not ADP that actually increases your roll i-frames, it's Agility. A straight sword with a very long blade. Dark Souls 2 Builds Calculator (Beta) Click here for PvE Builds. Dark Defense can be increased incrementally through leveling both Intelligence and. A nice bit of fun to try on. Let’s take a look at an example of a soft. Vigor has a minor soft cap at 30 I believe and a major one at 50. 105. . 116 - 16. Attribute for wielding weapons requiring finesse. Frayed Blade is a Weapon in Dark Souls 3. If you trade four boss souls to Straid (petrified guy at the top of the Lost Bastille) he'll give you his armor set, the Black set. If you. 230. Faith is an Attribute in Dark Souls 2. Soft cap for Magic BNS is at 40 INT, but most people raise it to 50 for Staff of Wisdom. Attunement is the stat determining one's number of attunement slots available for Pyromancies, Sorceries, and Miracles. Every stat in Dark Souls 3 starts getting less useful bonuses at a certain level, find out exactly what they are. The weights are simply added together. In NVI, go to the profile settings. A vessel that will accept your souls. Yorgh's Ring: 0. Only exception to this that I know is END. Mainly it increases the speed of drinking estus flasks, and invincibility frames. Hey guys! I reuploaded it because someone pointed out that I was missing a piece of information :) New Channel: Discord: Answer. Attunement - Affects Slot, Cast. Note: Use this to save your build privately or make it public for others to see and use. It really depends on your RNG, and generally speaking when it comes to damage outside of spells and summons, Mage can be a bit difficult to plan your stats around compared to Warrior or Ranger. Forum Posts. Character Planner; Browse Builds; Top BuildsThe stats of the summons will depend on caster level and Summoning ability. Mana cost. Vigor increases the amount of HP per point allocated. Dexterity is a stat in Dark Souls. Endurance is reduces to 1 stamina per level at 20. After that scroll down for the frame limit and put it to 30, then hit apply on the top right. 12. ago. Raising one's Strength value primarily increases the player's Strength Attack Bonus, the value of which is multiplied by a hidden modifier of a weapon. Level Information & Notes. sl2 files in the hex editor (the donor one and your own) In the donor save game right click on the page and use the "select block" option. It deals 145 base damage and receives a 20 percent bonus to damage when facing hollow enemies, which are. Dark Souls 2 Wiki Guide compiles different guides, tips & tricks on all the features available in the game, which includes all Classes, Abilities, Stats, Weapons, Equipment types, Build recommendations, obtaining different types of Items and each of their effects, how to. Generally, this is at 40, iirc. Shields guide with all stats, location, upgrades, lore, and tips for Dark Souls 2. I tend to just dump my excess stat points into vitality for the extra fashion, arguably it'd get more use in Vigor up to 50, but I find it's barely a noticable differece. Thats why i do 32/35 int/faith on my main for the dark damage (specially since its least resisted in the game), but thats a different story then. DkS2: Stat reqs. many people go for 27/40 builds, which gives you softcapped STR when twohanding a weapon (27*1. The lesser the player stats the better the effect; Increases damage taken by 8%; Frozen Eleum Loyce (Requires DLC: Crown of the Ivory King) No. Join. My endurance is 61 and together with the third dragon ring I got 181 stamina, that's a huge difference is how many spells you can throw or how often you can swing your sword until it runs out. These Mimic Chests are laid out in plain sight and can be encountered as you play through DS2 as well. (Level also known as Soul level) The highest level possible, when all eight stats are at 99, depends on the starting class and lies around level 710. There are reasons to exceed points in STR, DEX, INT and FAI because if a weapon has scaling in multiple of these stats then the increase will be quite high (think DkS1 Greatsword of Artorias). Each time. Iframes are controlled by a secondary stat called Agility in DS2. Skill drops off at 25 and at 50, making those the soft caps); Hard cap - when a stat cannot go any further (e. Co-op. Fire Defense cap [] Total Fire Defense is capped at 890 points. Damage mostly depends on weapon choice and upgrade level. With all stats leveled to 99, the maximum Health is 2505. To cast a Hex, you must use a staff/chime or Special Weapons that can cast Hex. DS1 was easy because equip load + stamina was combined into one stat, and there was no stat dedicated to rolling. Stats in Dark Souls 3 are what determines a player's health, damage, stamina, etc. Spell Buff is a special stat in items capable of casting spells, which dictate their effectiveness in Dark Souls III. Just get as many Spell Slots as you need. Ghost of Olympus Nov 15, 2017 @ 10:04pm. Dark Souls 2 Character Planner includes stats, weapons attack calculator, all equipment effects and search optimal class. 0 per level to 69. D: 2 points every 3 levels until 30, then 1 per level till 40, then 4 per 10. Poise is an in-game statistic that increases your resistance to being staggered or stun-locked as an effect of taking hits from opponents. Click here to scroll to DLC bosses. A dragon weapon symbolizing Darkeater Midir. Maximum at 10 Humanity. Dark Souls II: Scholar of the First Sin is an upgrade and bundle of Dark Souls 2 that brings the game to Playstation 4 and Xbox One, as well as DX11 features on PC. Innate Poison Resist caps at 200 points, when both stats are at 99. The player will be encouraged to discover and deeply learn a weapon that suits their style of play and preference, with subtle parameters affecting the weapon's performance in. How to Level When Reaching Softcaps Getting towards the end of my first run of ds2. Soul of the lost, withdrawn from it's vessel. It deals 145 base damage and receives a 20 percent bonus to damage when facing hollow enemies, which are. 5 carry weight per level up to 29. Instead each of. Sells new armor sets after spending souls (1,000 and 16,000). So mostly the impact was on people just wanting to screw around in PvE or Co-op, in the end. 3 Hollowslayer Greatsword. For example, if both skills are at 50, Dark Defense will be set to 170 points. You can respec stats point using a soul vessel first available during early-mid game I think, there are at least a half dozen of them. For each consecutive investment in stat, you receive a smaller benefit. It provides players with certain bonuses that can aid in different combat situations. Just like all the souls games you can go to 99 on all stats. Stats are the player attributes in Dark Souls. EquipmentThey soft cap at 40, but raising the primary stat from 40 to 50 still provides a decent increase in attack power (1. Stats in Dark Souls 3 are what determines a player's health, damage, stamina, etc. Each piece of armor has different defense and resistance values. If you want to stance weapons, take the highest stats of a weapon, dex and str, multiply it by 1. 60 combined Intelligence and Faith is the soft cap. Ds2 is the least liked of all the soulsborne games by a significant amount so asking about it here would have the highest likelihood to getting answered.